Chat SDKs Unreal v3
Chat SDKs Unreal
Chat SDKs
Unreal
Version 3
Create channel metadata
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You can store additional information to channels such as background color or a long description of a channel with channel metadata, which can be fetched or rendered into the UI. A channel metadata is a std::map<std::wstring, std::wstring>
and it can be stored into a channel
object. To store a channel metadata into a channel
object, add key-value items after creating a std::map<std::wstring, std::wstring>
, and pass it as an argument to a parameter when calling the CreateMetaData()
method. You can put multiple key-value items in the map.